![]() based on the circumstance, players can do the following: kick down a ladder, leap out of a window, dodge an attack, or finish off weakened foes. Resident Evil 4 improves contextual controls. Projectiles such as thrown axes and scythes can also be shot down. ![]() Shots to the feet, for example, can lead adversaries to stagger, while shots to the arms can lead them to drop their weapons. Players now have more options than in earlier games, where they could only shoot straight, up, or down. For firearms, there is no crosshair instead, every handgun has a laser sight. ![]() When pointing a weapon, the camera is positioned behind Leon and zooms in for an over-the-shoulder view, or a first-person perspective when shooting a sniper rifle. ![]() The gameplay differs drastically from previous games in the series, focusing on action and shootouts with fewer survival horror themes. From a third-person perspective, the player controls Leon S.
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